Just wanted to give everyone an update on the first patch (1.0.1). It was submitted to review on the 2nd, but we’re still a few reviews short of it going live. I had indicated in some comments I expected it to go live this week, but it doesn’t look like that will be the case. In case you don’t know what the review process is, I’ll quickly outline it.
The Xbox Indie store is gated by a peer review process. Where devs review each others work, to ensure that only games reaching a certain level of quality reach the store. In this case quality is generally referring to how the game behaves, rather than its content. In order to get a game onto the service you must submit it for review, and then a certain number of developers must review it. This process can be slow as the current number of developers is rather low. Patches also go through this process, and it is here that the first patch is current hung up.
I’ll post again when the patch is live, and give more details on what it fixes. And a rough road map for the upcoming patches.